Yayın: Using the Game-based Student Response Tool Kahoot! in an Online Class: Perspectives of Online Learners
| dc.contributor.author | KUMTEPE, ALPER TOLGA | |
| dc.contributor.author | Alper Tolga Kumtepe | |
| dc.contributor.orcid | 0000-0001-9174-4299 | |
| dc.contributor.orcid | 0000-0002-2456-6338 | |
| dc.date.accessioned | 2025-11-13T11:24:41Z | |
| dc.date.issued | 2017-03-05 | |
| dc.identifier.endpage | 307 | |
| dc.identifier.openalex | W2738199122 | |
| dc.identifier.startpage | 303 | |
| dc.identifier.uri | https://hdl.handle.net/11421/6702 | |
| dc.identifier.uri | https://www.learntechlib.org/primary/p/177857/ | |
| dc.language.iso | en | |
| dc.relation.ispartof | Society for Information Technology & Teacher Education International Conference | |
| dc.rights | restrictedAccess | |
| dc.subject | Class (philosophy) | |
| dc.subject | Mathematics education | |
| dc.subject | Computer science | |
| dc.subject | Multimedia | |
| dc.subject | Educational game | |
| dc.subject | World Wide Web | |
| dc.subject | Psychology | |
| dc.subject | Artificial intelligence | |
| dc.subject.sdg | 4 | |
| dc.title | Using the Game-based Student Response Tool Kahoot! in an Online Class: Perspectives of Online Learners | |
| dc.type | Article | |
| dspace.entity.type | Publication | |
| local.authorid.openalex | A5001088430 |
