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The effects of educational computer games on students’ attitudes towards mathematics course and educational computer games

dc.contributor.authorÇankaya, Serkan
dc.contributor.authorAyşen Karamete
dc.contributor.orcid0000-0002-3951-9809
dc.contributor.orcid0000-0001-8442-2080
dc.date.accessioned2025-11-13T09:25:26Z
dc.date.issued2009-01-01
dc.identifier.doihttps://doi.org/10.1016/j.sbspro.2009.01.027
dc.identifier.endpage149
dc.identifier.issn1877-0428
dc.identifier.issue1
dc.identifier.openalexW2007845918
dc.identifier.startpage145
dc.identifier.urihttps://hdl.handle.net/11421/1097
dc.identifier.urihttps://doi.org/10.1016/j.sbspro.2009.01.027
dc.identifier.volume1
dc.language.isoen
dc.relation.ispartofProcedia - Social and Behavioral Sciences
dc.rightsopenAccess
dc.subjectMathematics education
dc.subjectLikert scale
dc.subjectTest (biology)
dc.subjectComputer game
dc.subjectCourse (navigation)
dc.subjectEducational game
dc.subjectPsychology
dc.subjectComputer science
dc.subjectMultimedia
dc.subjectEngineering
dc.subject.sdg4
dc.titleThe effects of educational computer games on students’ attitudes towards mathematics course and educational computer games
dc.typeArticle
dspace.entity.typePublication
local.authorid.openalexA5017353512

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