Yayın: The Use of Animation and Storytelling in Science Communication
| dc.contributor.author | Çiğdem Taş Alicenap | |
| dc.contributor.author | TAŞ ALİCENAP, ÇİĞDEM | |
| dc.contributor.orcid | 0000-0001-9893-1070 | |
| dc.date.accessioned | 2025-11-13T11:55:43Z | |
| dc.date.issued | 2021-01-01 | |
| dc.identifier.doi | https://doi.org/10.4018/978-1-7998-4534-8.ch013 | |
| dc.identifier.endpage | 250 | |
| dc.identifier.issn | 2327-6983 | |
| dc.identifier.openalex | W3131039526 | |
| dc.identifier.startpage | 240 | |
| dc.identifier.uri | https://hdl.handle.net/11421/8408 | |
| dc.identifier.uri | https://doi.org/10.4018/978-1-7998-4534-8.ch013 | |
| dc.language.iso | en | |
| dc.relation.ispartof | Advances in higher education and professional development book series | |
| dc.rights | restrictedAccess | |
| dc.subject | Animation | |
| dc.subject | Storytelling | |
| dc.subject | Multimedia | |
| dc.subject | Computer science | |
| dc.subject | Context (archaeology) | |
| dc.subject | Digital storytelling | |
| dc.subject | Interactive storytelling | |
| dc.subject | Computer animation | |
| dc.subject | Art | |
| dc.subject | Computer graphics (images) | |
| dc.subject | Narrative | |
| dc.subject | History | |
| dc.subject.sdg | 4 | |
| dc.title | The Use of Animation and Storytelling in Science Communication | |
| dc.type | book-chapter | |
| dspace.entity.type | Publication | |
| local.authorid.openalex | A5009533565 |
