Yayın: Examination of the Hexad User Types and their Relationships with Gender, Game Mode, and Gamification Experience in the Context of Open and Distance Learning
| dc.contributor.author | ŞENOCAK, DİLEK | |
| dc.contributor.author | BÜYÜK, KÖKSAL | |
| dc.contributor.author | Aras Bozkurt | |
| dc.contributor.orcid | 0000-0002-5966-1976 | |
| dc.contributor.orcid | 0000-0002-2726-8854 | |
| dc.contributor.orcid | 0000-0002-4520-642X | |
| dc.date.accessioned | 2025-11-13T10:17:40Z | |
| dc.date.issued | 2021-12-01 | |
| dc.identifier.doi | https://doi.org/10.24059/olj.v25i4.2276 | |
| dc.identifier.issn | 2472-5730 | |
| dc.identifier.issue | 4 | |
| dc.identifier.openalex | W3216205446 | |
| dc.identifier.uri | https://hdl.handle.net/11421/3713 | |
| dc.identifier.uri | https://doi.org/10.24059/olj.v25i4.2276 | |
| dc.identifier.volume | 25 | |
| dc.language.iso | en | |
| dc.relation.ispartof | Online Learning | |
| dc.rights | openAccess | |
| dc.subject | Context (archaeology) | |
| dc.subject | Mode (computer interface) | |
| dc.subject | Higher education | |
| dc.subject | Game based learning | |
| dc.subject | Psychology | |
| dc.subject | Mathematics education | |
| dc.subject | Computer science | |
| dc.subject | Human–computer interaction | |
| dc.subject | Geography | |
| dc.title | Examination of the Hexad User Types and their Relationships with Gender, Game Mode, and Gamification Experience in the Context of Open and Distance Learning | |
| dc.type | Article | |
| dspace.entity.type | Publication | |
| local.authorid.openalex | A5005985665 | |
| local.authorid.openalex | A5011346217 |
