Yayın: Gamification, Education and E-learning: An interview with Andrzej Marczewski
| dc.contributor.author | BOZKURT, ARAS | |
| dc.contributor.orcid | 0000-0002-4520-642X | |
| dc.date.accessioned | 2025-11-13T22:25:21Z | |
| dc.date.issued | 2017-10-03 | |
| dc.identifier.doi | https://doi.org/10.1145/3136555.3137178 | |
| dc.identifier.issn | 1535-394X | |
| dc.identifier.issue | 9 | |
| dc.identifier.openalex | W3136453856 | |
| dc.identifier.uri | https://hdl.handle.net/11421/14121 | |
| dc.identifier.uri | https://doi.org/10.1145/3136555.3137178 | |
| dc.identifier.volume | 2017 | |
| dc.language.iso | en | |
| dc.relation.ispartof | eLearn | |
| dc.rights | restrictedAccess | |
| dc.subject | E learning | |
| dc.subject | Psychology | |
| dc.subject | Mathematics education | |
| dc.subject | Pedagogy | |
| dc.subject | Medical education | |
| dc.subject | Educational technology | |
| dc.subject | Medicine | |
| dc.title | Gamification, Education and E-learning: An interview with Andrzej Marczewski | |
| dc.type | Article | |
| dspace.entity.type | Publication | |
| local.authorid.openalex | A5074230777 |
