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Embracing Lifelong Learning Through Gamified Flipped Learning

dc.contributor.authorTuğba Babacan
dc.contributor.authorBABACAN, TUĞBA
dc.contributor.authorEzgi Aydemir Altaş
dc.contributor.orcid0000-0002-9707-1029
dc.contributor.orcid0000-0002-0460-3322
dc.date.accessioned2025-11-18T22:50:42Z
dc.date.issued2024-04-05
dc.identifier.doihttps://doi.org/10.4018/979-8-3693-1410-4.ch007
dc.identifier.endpage167
dc.identifier.issn2326-8905
dc.identifier.openalexW4393992833
dc.identifier.startpage138
dc.identifier.urihttps://hdl.handle.net/11421/16644
dc.identifier.urihttps://doi.org/10.4018/979-8-3693-1410-4.ch007
dc.language.isoen
dc.relation.ispartofAdvances in educational technologies and instructional design book series
dc.rightsrestrictedAccess
dc.subjectFlipped learning
dc.subjectLifelong learning
dc.subjectPsychology
dc.subjectMathematics education
dc.subjectPedagogy
dc.titleEmbracing Lifelong Learning Through Gamified Flipped Learning
dc.typebook-chapter
dspace.entity.typePublication
local.authorid.openalexA5089123005

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