Yayın: Evaluation of Artificial Intelligence Applications for Foreign Language Learning in the Context of Skills, Gamification, and Interaction
| dc.contributor.author | Serap Uğur | |
| dc.contributor.author | UĞUR, SERAP | |
| dc.contributor.author | İlke Altun | |
| dc.contributor.author | Ander, Süheyla | |
| dc.contributor.author | Süheyla Ander | |
| dc.contributor.author | Başdemir, Güzin | |
| dc.contributor.author | Güzin Başdemir | |
| dc.contributor.orcid | 0000-0002-4211-1396 | |
| dc.contributor.orcid | 0009-0005-7282-1371 | |
| dc.date.accessioned | 2025-11-13T16:39:36Z | |
| dc.date.issued | 2025-07-25 | |
| dc.identifier.doi | https://doi.org/10.4018/979-8-3373-5102-5.ch001 | |
| dc.identifier.endpage | 32 | |
| dc.identifier.issn | 2327-0411 | |
| dc.identifier.openalex | W4413020358 | |
| dc.identifier.startpage | 1 | |
| dc.identifier.uri | https://hdl.handle.net/11421/10347 | |
| dc.identifier.uri | https://doi.org/10.4018/979-8-3373-5102-5.ch001 | |
| dc.language.iso | en | |
| dc.relation.ispartof | Advances in computational intelligence and robotics book series | |
| dc.rights | restrictedAccess | |
| dc.subject | Context (archaeology) | |
| dc.subject | Computer science | |
| dc.subject | Foreign language | |
| dc.subject | Psychology | |
| dc.subject | Cognitive science | |
| dc.subject | Artificial intelligence | |
| dc.subject | Human–computer interaction | |
| dc.subject | Mathematics education | |
| dc.subject | History | |
| dc.subject | Archaeology | |
| dc.title | Evaluation of Artificial Intelligence Applications for Foreign Language Learning in the Context of Skills, Gamification, and Interaction | |
| dc.type | book-chapter | |
| dspace.entity.type | Publication | |
| local.authorid.openalex | A5075685880 | |
| local.authorid.openalex | A5019790600 | |
| local.authorid.openalex | A5119233015 |
