Yayın: The futuristic model for physical activity and exercise: active video games
| dc.contributor.author | Aygün, Cihan | |
| dc.contributor.author | Atabek, Hayriye Çakır | |
| dc.contributor.orcid | 0000-0001-8773-8777 | |
| dc.contributor.orcid | 0000-0002-2602-3521 | |
| dc.date.accessioned | 2025-11-13T10:54:18Z | |
| dc.date.issued | 2018-01-01 | |
| dc.identifier.doi | https://doi.org/10.16926/par.2018.06.07 | |
| dc.identifier.endpage | 53 | |
| dc.identifier.issn | 2300-5076 | |
| dc.identifier.openalex | W2809635678 | |
| dc.identifier.startpage | 45 | |
| dc.identifier.uri | https://hdl.handle.net/11421/5615 | |
| dc.identifier.uri | https://doi.org/10.16926/par.2018.06.07 | |
| dc.identifier.volume | 6 | |
| dc.language.iso | en | |
| dc.relation.ispartof | Physical Activity Review | |
| dc.rights | openAccess | |
| dc.subject | Physical activity | |
| dc.subject | Computer science | |
| dc.subject | Multimedia | |
| dc.subject | Psychology | |
| dc.subject | Physical medicine and rehabilitation | |
| dc.subject | Medicine | |
| dc.title | The futuristic model for physical activity and exercise: active video games | |
| dc.type | Article | |
| dspace.entity.type | Publication | |
| local.authorid.openalex | A5059228512 | |
| local.authorid.openalex | A5071049453 |
