Yayın: How can we make use of learner interaction in online learning environments?
| dc.contributor.author | Dönmez, Onur | |
| dc.contributor.author | Ömer Şimşek | |
| dc.contributor.author | Yüksel Deniz ARIKAN | |
| dc.contributor.orcid | 0000-0001-5200-1468 | |
| dc.contributor.orcid | 0000-0001-8222-1920 | |
| dc.contributor.orcid | 0000-0002-7151-5381 | |
| dc.date.accessioned | 2025-11-13T11:20:01Z | |
| dc.date.issued | 2010-01-01 | |
| dc.identifier.doi | https://doi.org/10.1016/j.sbspro.2010.12.234 | |
| dc.identifier.endpage | 787 | |
| dc.identifier.issn | 1877-0428 | |
| dc.identifier.openalex | W2081876584 | |
| dc.identifier.startpage | 783 | |
| dc.identifier.uri | https://hdl.handle.net/11421/6456 | |
| dc.identifier.uri | https://doi.org/10.1016/j.sbspro.2010.12.234 | |
| dc.identifier.volume | 9 | |
| dc.language.iso | en | |
| dc.relation.ispartof | Procedia - Social and Behavioral Sciences | |
| dc.rights | openAccess | |
| dc.subject | Computer science | |
| dc.subject | Online learning | |
| dc.subject | Learning environment | |
| dc.subject | Scratch | |
| dc.subject | Human–computer interaction | |
| dc.subject | Multimedia | |
| dc.subject | Mathematics education | |
| dc.subject | Psychology | |
| dc.subject.sdg | 4 | |
| dc.title | How can we make use of learner interaction in online learning environments? | |
| dc.type | Article | |
| dspace.entity.type | Publication | |
| local.authorid.openalex | A5049205132 |
