Yayın: Examining computer gaming addiction in terms of different variables
| dc.contributor.author | KURT, ADİLE AŞKIM | |
| dc.contributor.author | Doğan, Ezgi | |
| dc.contributor.author | Erdoğmuş, Yasemin Kahyaoğlu | |
| dc.contributor.author | Bülent Gürsel Emiroğlu | |
| dc.contributor.orcid | 0000-0003-1084-5579 | |
| dc.contributor.orcid | 0000-0001-8011-438X | |
| dc.contributor.orcid | 0000-0002-5302-5901 | |
| dc.contributor.orcid | 0000-0002-1656-6450 | |
| dc.date.accessioned | 2025-11-13T11:24:50Z | |
| dc.date.issued | 2018-01-28 | |
| dc.identifier.doi | https://doi.org/10.18844/wjet.v10i1.3328 | |
| dc.identifier.issn | 1309-0348 | |
| dc.identifier.issue | 1 | |
| dc.identifier.openalex | W2791354264 | |
| dc.identifier.uri | https://hdl.handle.net/11421/6710 | |
| dc.identifier.uri | https://doi.org/10.18844/wjet.v10i1.3328 | |
| dc.identifier.volume | 10 | |
| dc.language.iso | en | |
| dc.relation.ispartof | World Journal on Educational Technology Current Issues | |
| dc.rights | openAccess | |
| dc.subject | Addiction | |
| dc.subject | Computer game | |
| dc.subject | Action (physics) | |
| dc.subject | Psychology | |
| dc.subject | Qualitative property | |
| dc.subject | Mathematics education | |
| dc.subject | Face (sociological concept) | |
| dc.subject | Quantitative research | |
| dc.subject | Applied psychology | |
| dc.subject | Social psychology | |
| dc.subject | Computer science | |
| dc.subject | Multimedia | |
| dc.subject | Social science | |
| dc.subject.sdg | 4 | |
| dc.title | Examining computer gaming addiction in terms of different variables | |
| dc.type | Article | |
| dspace.entity.type | Publication | |
| local.authorid.openalex | A5040542883 | |
| local.authorid.openalex | A5021568958 | |
| local.authorid.openalex | A5022699423 |
