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Augmented Reality With Mobile and Ubiquitous Learning

dc.contributor.authorAras Bozkurt
dc.contributor.authorBOZKURT, ARAS
dc.contributor.orcid0000-0002-4520-642X
dc.date.accessioned2025-11-13T23:05:09Z
dc.date.issued2018-02-07
dc.identifier.doihttps://doi.org/10.4018/978-1-5225-5469-1.ch029
dc.identifier.endpage617
dc.identifier.openalexW4212833187
dc.identifier.startpage603
dc.identifier.urihttps://hdl.handle.net/11421/16284
dc.identifier.urihttps://doi.org/10.4018/978-1-5225-5469-1.ch029
dc.language.isoen
dc.relation.ispartofIGI Global eBooks
dc.rightsrestrictedAccess
dc.subjectAugmented reality
dc.subjectComputer science
dc.subjectHuman–computer interaction
dc.subjectComputer-mediated reality
dc.subjectPace
dc.subjectMobile device
dc.subjectVirtual reality
dc.subjectWearable computer
dc.subjectMultimedia
dc.subjectPerspective (graphical)
dc.subjectMixed reality
dc.subjectSituated learning
dc.subjectMobile technology
dc.subjectSituated
dc.subjectWorld Wide Web
dc.subjectArtificial intelligence
dc.subjectPsychology
dc.subjectGeography
dc.titleAugmented Reality With Mobile and Ubiquitous Learning
dc.typebook-chapter
dspace.entity.typePublication
local.authorid.openalexA5074230777

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